The Sims 4 Package Viewer For Mac Average ratng: 3,5/5 5970 reviews

This item: The Sims 4 - PC/Mac by Electronic Arts Windows Vista / XP / 98 / 7 / Me / 2000 / 95 $26.60. Sold by The Best Only and ships from Amazon Fulfillment. FREE Shipping. The Sims 4 Cats and Dogs (PC & Mac Download) Boxed Version by Electronic Arts No Operating System $29.99.

Examples: LG534UA. For HP products a product number. Use product model name: - Examples: laserjet pro p1102, DeskJet 2130. For Samsung Print products, enter the M/C or Model Code found on the product label. Comment installer wpe pro mac free.

Tutorials by Category

CASPatterns/Walls/FloorsObjectsBuildingModdingAdvanced Modding

Introduction

General info:

  • Maxis TS4 Custom Content Guide EA has published technical documentation on best practices for Custom Content and Mods and details about how the game works. TS4 Custom Content Guide zip
  • Maxis Info Index -- this includes the link to their most recent tdesc (tuning description) download

2D Editors and Converters

  • Aorta - DDS conversion tool
  • dxtbmp - DDS conversion tool
  • Windows Texture Viewer (Nvidia) - Simple DDS viewing, especially for DDS files with an alpha channel

3D Editors

  • Blender
  • Milkshape 1.8.5 Beta 2

CAS Creation Tools

  • TS4 CASTools by CmarNYC
    • TS4 CASTools: Flag edits (gender, randomness, categories, etc)
  • TSR Workshop
  • The Sims 4 Studio
  • TS4 Skininator by CmarNYC
    • Creating a custom skintone with TS4 Skininator Tutorial

Career Tools

  • Create a Career Tool by NEIA located at http://www.simneia.fr/

Milkshape Plugins

Misc/Other

  • Tray Importer/Exporter (for managing lots and sims with CC)
  • 010 Editor (this deals with the EA .bt templates as well)
  • Comparison of hex editors (wikipedia)

Modding Tools for Mac

  • Sims 4 Studio for Mac Resource editing, CAS recolors, CAS meshes, package merging, and custom content management.

Object Creation Tools

  • TSR Workshop
  • The Sims 4 Studio This link drops you on their download forum so you can pick the Windows or Mac version you want.

Pose & Animation Tools

  • The Sims 4 Studio This link drops you on their download forum so you can pick the Windows or Mac version you want.

Python Scripting Tools

  • Python decompiler script (ThatUsernameGuy)
  • Python decompiler batch file (darkkitten30)
  • Python decompiler script (mgomez)

Resources (CAS)

  • Sims 4 hair components This is the place to start if you want to make a new hair mesh for Sims 4.
  • Pooklet's psds & textures Pooklet's hair textures and psd files. Scroll down to the pooklet-psds & textures folder.

Tuning/DATA Tools

  • Sims 4 Studio - Select for Mac or Windows - A continuously updated tool for all types of tuning mods. Also has a Fullbuild search tool, an editor with syntax highlighting and code folding, and a built-in hasher.
  • Combined XML Extractor (scumbumbo) - also extracts JAZZ tuning
  • TS4 XML Compare (scumbumbo)
  • Tdesc Browser (scumbumbo)
  • D3OI – Debug Display and Dump Object Information (scumbumbo)

Wall/Floor/Terrain Tools

  • TSR Workshop
  • Sims 4 Studio

Windows Modding Tools

  • Sims 4 Studio - S4S A full resource editor able to work with game files and individual .package files. Please read through the latest S4S info before downloading.
  • s4pe - Sims 4 Package Editor / Bug reports at github / Feedback thread at mts


Tutorials by Category

CASPatterns/Walls/FloorsObjectsBuildingModdingAdvanced Modding

This category currently contains no pages or media.

Retrieved from 'http://simswiki.info/index.php?title=Category:Modding_Tools_for_Sims_4&oldid=70852'
If your mod manager window does not show up on screen after running, please refer to 'Bug Workaround' near the bottom of the page.
NOTICE: Get support and submit bugs/errors by clicking here.
For updates in development progression, click here.
Description
The Sims 4 Mod Manager is a program designed to make management of mods easier.
Features
• Drag and drop (supports more than one drop)
• Auto-installs mods from their archives (Zip, RAR, or 7Zip). See 'Adding Mods' below.
• Does not make use of the Resource.cfg – Mods are backed up to a folder, and are copied to the “Mods” folder when enabled.
• Enable multiple mods at once
• Disable multiple mods at once
• Shows mod type – “Package” if it is a “.package” file, and “Script” if it is a “.zip” file. Also shows icons for both types.
• Supports sub-folder categorization (only supports 1 level)
Version Change Log
2.2.0:
• Added support for 7zip archives.
• Changed to use 7zip libraries for extraction of all supported archive formats.
• Download now comes in the form of an installer.
• Any zip archives contained within an archive will be extracted and discerned as a script mod.
• Small internal chages/optimizations.
2.1.0:
• Mod manager now auto-installs mods from their archives (.rar or .zip). Scroll down for more info.
• Fixed issues with French computers.
• Small internal changes
2.0.1: (Optional Patch)
• Fixed configuration related startup error
2.0.0:
• Re-coded and re-built from the ground up.
• Implemented re-sizing of window, and saving position of the window on screen.
• Added 'New Tab' containing various features that will open in different tabs, and also contains an RSS feed from http://raxdiam.com/
• Added icons to mod types in the mod manager tab.
• Added tool tip showing file information for individual mod items in the mod manager tab.
• Added option to add a category in the mod manager tab.
• Added option to remove a category in the mod manager tab.
• Added ability to rename mods without renaming the files themselves.
• Added a settings tab.
• Added a screenshot viewer tab.
• Added a Resource.cfg file editor tab.
• Added log file for error reporting.
• Removed 'Available Mods' idea.
• Changes to UI.
1.3.1:
• Fixed error upon removing a mod that is in a sub-folder
• Fixed error upon removing every mod on the list
• Fixed mod counter issue
1.3.0:
• Small changes to UI
• Added item grouping. – Groups are folders, with items under them as mods.
• Tweaked how mods are added to adapt to how mods are now displayed.
• Tweaked some other parts of code to adapt to how mods are now displayed.
• The “About” tab is now no longer permanent and can be opened by pressing the gear icon.
• Added “TS4MM Folder” to context menu – Opens “Mods” folder for TS4MM.
• Added/Changed “Official Folder” to context menu – Opens “Mods” folder for the game.
1.2.1:
• Small internal changes
• Added 'Open Mods Folder' to context menu
1.2.0:
• Fixed startup error - TS4MM will auto-detect the Mods folder no matter what language you're using
• Added manual Mods folder selection if auto-detection fails
• Mods folder path is saved in 'config.ini' within TS4MM's documents folder
• Fixed drag & drop problems
• Can now add multiple mods in an instance
• Added an update notifier
• TS4MM can now detect mods in sub-folders - the limit of detection is 1 sub-folder in the Mods folder
• Resized tabs to conserve space
1.1.0:
• Added context menu to mod list
• Added donate button
• Minor changes in code
1.0.0:
• ReleaseThe Sims 4 Package Viewer For Mac
Tutorial
Thanks again to Apanda!
Adding Mods
With previous versions, installing package mods required you to first extract the '.package' files somewhere, and then add them with the manager.
In the current version of TS4MM, that step is removed. If the package mod or mods that you have downloaded are contained in a '.zip', '.rar', or '.7z' archive, you can simply drag them in to the manager, or add them with the button, and the manager will automatically extract any '.package' files in the archive into your Mods folder.
You do not have to worry about whether or not the mod you download is a script mod. The manager will discern the difference by looking at the contents of the archive, and if it is a script mod, it will copy it to your Mods folder.
Hotkeys
Applies only to the mod manager tab.
KeyAction
Ctrl + AAdd mod(s)
DeleteRemove selected mod(s)
Ctrl + RRefresh mod list
Ctrl + EEnable selected mod(s)
Ctrl + DDisable selected mod(s)
Ctrl + Shift + RRename mod
Ctrl + Shift + ASelect all mods

Unzip and extract anywhere, then double-click 'TS4MM_<version>-Setup.exe' and follow the steps for installation. After it's installed, simply double-click the icon on your desktop named 'TS4 Mod Manager'.
Requires .NET Framework 4 or higher.
Virus Total Scan
Bug Workaround
First workaround found by marvinpunz:
  1. Press Ctrl + Alt + Delete
  2. Choose Task Manager
  3. Right-click on The Sims 4 Mod Manager
  4. Click Expand
  5. Right-click the newly expanded item
  6. Click Bring to front
  7. Click Maximize

Second workaround found by sim508:
  1. Make sure The Sims 4 Mod Manager is closed
  2. Go to %USERPROFILE%DocumentsTS4 Mod Manager
  3. Open the file config.ini
  4. Change location to match the following:
  5. Save and try opening The Sims 4 Mod Manager again

Third workaround found by rpastorcale:
  1. Hover over the icon for The Sims 4 Mod Manager
  2. Wait for the preview to show
  3. Right-click on the preview and click Maximize

To prevent this bug
The best way to prevent this bug from happening is to not close TS4MM while it is minimized.
This bug happens because I made it so that the location of the window on your screen would be saved to a configuration file, so that when you open TS4MM again, it would be in the same place you last opened it.
What I should have done in the first place, is make it so that it would not save it's location while minimized.
I apologize for my mistake. This will be fixed in the next update.
Additional Credits:
Thrahistan - For creating the first mod manager, and the inspiration for this one.
You can find his manager here.
Note: New domain! http://raxdiam.com/

This item: The Sims 4 - PC/Mac by Electronic Arts Windows Vista / XP / 98 / 7 / Me / 2000 / 95 $26.60. Sold by The Best Only and ships from Amazon Fulfillment. FREE Shipping. The Sims 4 Cats and Dogs (PC & Mac Download) Boxed Version by Electronic Arts No Operating System $29.99.

Examples: LG534UA. For HP products a product number. Use product model name: - Examples: laserjet pro p1102, DeskJet 2130. For Samsung Print products, enter the M/C or Model Code found on the product label. Comment installer wpe pro mac free.

Tutorials by Category

CASPatterns/Walls/FloorsObjectsBuildingModdingAdvanced Modding

Introduction

General info:

  • Maxis TS4 Custom Content Guide EA has published technical documentation on best practices for Custom Content and Mods and details about how the game works. TS4 Custom Content Guide zip
  • Maxis Info Index -- this includes the link to their most recent tdesc (tuning description) download

2D Editors and Converters

  • Aorta - DDS conversion tool
  • dxtbmp - DDS conversion tool
  • Windows Texture Viewer (Nvidia) - Simple DDS viewing, especially for DDS files with an alpha channel

3D Editors

  • Blender
  • Milkshape 1.8.5 Beta 2

CAS Creation Tools

  • TS4 CASTools by CmarNYC
    • TS4 CASTools: Flag edits (gender, randomness, categories, etc)
  • TSR Workshop
  • The Sims 4 Studio
  • TS4 Skininator by CmarNYC
    • Creating a custom skintone with TS4 Skininator Tutorial

Career Tools

  • Create a Career Tool by NEIA located at http://www.simneia.fr/

Milkshape Plugins

Misc/Other

  • Tray Importer/Exporter (for managing lots and sims with CC)
  • 010 Editor (this deals with the EA .bt templates as well)
  • Comparison of hex editors (wikipedia)

Modding Tools for Mac

  • Sims 4 Studio for Mac Resource editing, CAS recolors, CAS meshes, package merging, and custom content management.

Object Creation Tools

  • TSR Workshop
  • The Sims 4 Studio This link drops you on their download forum so you can pick the Windows or Mac version you want.

Pose & Animation Tools

  • The Sims 4 Studio This link drops you on their download forum so you can pick the Windows or Mac version you want.

Python Scripting Tools

  • Python decompiler script (ThatUsernameGuy)
  • Python decompiler batch file (darkkitten30)
  • Python decompiler script (mgomez)

Resources (CAS)

  • Sims 4 hair components This is the place to start if you want to make a new hair mesh for Sims 4.
  • Pooklet's psds & textures Pooklet's hair textures and psd files. Scroll down to the pooklet-psds & textures folder.

Tuning/DATA Tools

  • Sims 4 Studio - Select for Mac or Windows - A continuously updated tool for all types of tuning mods. Also has a Fullbuild search tool, an editor with syntax highlighting and code folding, and a built-in hasher.
  • Combined XML Extractor (scumbumbo) - also extracts JAZZ tuning
  • TS4 XML Compare (scumbumbo)
  • Tdesc Browser (scumbumbo)
  • D3OI – Debug Display and Dump Object Information (scumbumbo)

Wall/Floor/Terrain Tools

  • TSR Workshop
  • Sims 4 Studio

Windows Modding Tools

  • Sims 4 Studio - S4S A full resource editor able to work with game files and individual .package files. Please read through the latest S4S info before downloading.
  • s4pe - Sims 4 Package Editor / Bug reports at github / Feedback thread at mts


Tutorials by Category

CASPatterns/Walls/FloorsObjectsBuildingModdingAdvanced Modding

This category currently contains no pages or media.

Retrieved from 'http://simswiki.info/index.php?title=Category:Modding_Tools_for_Sims_4&oldid=70852'
If your mod manager window does not show up on screen after running, please refer to 'Bug Workaround' near the bottom of the page.
NOTICE: Get support and submit bugs/errors by clicking here.
For updates in development progression, click here.
Description
The Sims 4 Mod Manager is a program designed to make management of mods easier.
Features
• Drag and drop (supports more than one drop)
• Auto-installs mods from their archives (Zip, RAR, or 7Zip). See 'Adding Mods' below.
• Does not make use of the Resource.cfg – Mods are backed up to a folder, and are copied to the “Mods” folder when enabled.
• Enable multiple mods at once
• Disable multiple mods at once
• Shows mod type – “Package” if it is a “.package” file, and “Script” if it is a “.zip” file. Also shows icons for both types.
• Supports sub-folder categorization (only supports 1 level)
Version Change Log
2.2.0:
• Added support for 7zip archives.
• Changed to use 7zip libraries for extraction of all supported archive formats.
• Download now comes in the form of an installer.
• Any zip archives contained within an archive will be extracted and discerned as a script mod.
• Small internal chages/optimizations.
2.1.0:
• Mod manager now auto-installs mods from their archives (.rar or .zip). Scroll down for more info.
• Fixed issues with French computers.
• Small internal changes
2.0.1: (Optional Patch)
• Fixed configuration related startup error
2.0.0:
• Re-coded and re-built from the ground up.
• Implemented re-sizing of window, and saving position of the window on screen.
• Added 'New Tab' containing various features that will open in different tabs, and also contains an RSS feed from http://raxdiam.com/
• Added icons to mod types in the mod manager tab.
• Added tool tip showing file information for individual mod items in the mod manager tab.
• Added option to add a category in the mod manager tab.
• Added option to remove a category in the mod manager tab.
• Added ability to rename mods without renaming the files themselves.
• Added a settings tab.
• Added a screenshot viewer tab.
• Added a Resource.cfg file editor tab.
• Added log file for error reporting.
• Removed 'Available Mods' idea.
• Changes to UI.
1.3.1:
• Fixed error upon removing a mod that is in a sub-folder
• Fixed error upon removing every mod on the list
• Fixed mod counter issue
1.3.0:
• Small changes to UI
• Added item grouping. – Groups are folders, with items under them as mods.
• Tweaked how mods are added to adapt to how mods are now displayed.
• Tweaked some other parts of code to adapt to how mods are now displayed.
• The “About” tab is now no longer permanent and can be opened by pressing the gear icon.
• Added “TS4MM Folder” to context menu – Opens “Mods” folder for TS4MM.
• Added/Changed “Official Folder” to context menu – Opens “Mods” folder for the game.
1.2.1:
• Small internal changes
• Added 'Open Mods Folder' to context menu
1.2.0:
• Fixed startup error - TS4MM will auto-detect the Mods folder no matter what language you're using
• Added manual Mods folder selection if auto-detection fails
• Mods folder path is saved in 'config.ini' within TS4MM's documents folder
• Fixed drag & drop problems
• Can now add multiple mods in an instance
• Added an update notifier
• TS4MM can now detect mods in sub-folders - the limit of detection is 1 sub-folder in the Mods folder
• Resized tabs to conserve space
1.1.0:
• Added context menu to mod list
• Added donate button
• Minor changes in code
1.0.0:
• ReleaseThe Sims 4 Package Viewer For Mac
Tutorial
Thanks again to Apanda!
Adding Mods
With previous versions, installing package mods required you to first extract the '.package' files somewhere, and then add them with the manager.
In the current version of TS4MM, that step is removed. If the package mod or mods that you have downloaded are contained in a '.zip', '.rar', or '.7z' archive, you can simply drag them in to the manager, or add them with the button, and the manager will automatically extract any '.package' files in the archive into your Mods folder.
You do not have to worry about whether or not the mod you download is a script mod. The manager will discern the difference by looking at the contents of the archive, and if it is a script mod, it will copy it to your Mods folder.
Hotkeys
Applies only to the mod manager tab.
KeyAction
Ctrl + AAdd mod(s)
DeleteRemove selected mod(s)
Ctrl + RRefresh mod list
Ctrl + EEnable selected mod(s)
Ctrl + DDisable selected mod(s)
Ctrl + Shift + RRename mod
Ctrl + Shift + ASelect all mods

Unzip and extract anywhere, then double-click 'TS4MM_<version>-Setup.exe' and follow the steps for installation. After it's installed, simply double-click the icon on your desktop named 'TS4 Mod Manager'.
Requires .NET Framework 4 or higher.
Virus Total Scan
Bug Workaround
First workaround found by marvinpunz:
  1. Press Ctrl + Alt + Delete
  2. Choose Task Manager
  3. Right-click on The Sims 4 Mod Manager
  4. Click Expand
  5. Right-click the newly expanded item
  6. Click Bring to front
  7. Click Maximize

Second workaround found by sim508:
  1. Make sure The Sims 4 Mod Manager is closed
  2. Go to %USERPROFILE%DocumentsTS4 Mod Manager
  3. Open the file config.ini
  4. Change location to match the following:
  5. Save and try opening The Sims 4 Mod Manager again

Third workaround found by rpastorcale:
  1. Hover over the icon for The Sims 4 Mod Manager
  2. Wait for the preview to show
  3. Right-click on the preview and click Maximize

To prevent this bug
The best way to prevent this bug from happening is to not close TS4MM while it is minimized.
This bug happens because I made it so that the location of the window on your screen would be saved to a configuration file, so that when you open TS4MM again, it would be in the same place you last opened it.
What I should have done in the first place, is make it so that it would not save it's location while minimized.
I apologize for my mistake. This will be fixed in the next update.
Additional Credits:
Thrahistan - For creating the first mod manager, and the inspiration for this one.
You can find his manager here.
Note: New domain! http://raxdiam.com/...">The Sims 4 Package Viewer For Mac(16.03.2020)
  • The Sims 4 Package Viewer For Mac Average ratng: 3,5/5 5970 reviews
  • This item: The Sims 4 - PC/Mac by Electronic Arts Windows Vista / XP / 98 / 7 / Me / 2000 / 95 $26.60. Sold by The Best Only and ships from Amazon Fulfillment. FREE Shipping. The Sims 4 Cats and Dogs (PC & Mac Download) Boxed Version by Electronic Arts No Operating System $29.99.

    Examples: LG534UA. For HP products a product number. Use product model name: - Examples: laserjet pro p1102, DeskJet 2130. For Samsung Print products, enter the M/C or Model Code found on the product label. Comment installer wpe pro mac free.

    Tutorials by Category

    CASPatterns/Walls/FloorsObjectsBuildingModdingAdvanced Modding

    Introduction

    General info:

    • Maxis TS4 Custom Content Guide EA has published technical documentation on best practices for Custom Content and Mods and details about how the game works. TS4 Custom Content Guide zip
    • Maxis Info Index -- this includes the link to their most recent tdesc (tuning description) download

    2D Editors and Converters

    • Aorta - DDS conversion tool
    • dxtbmp - DDS conversion tool
    • Windows Texture Viewer (Nvidia) - Simple DDS viewing, especially for DDS files with an alpha channel

    3D Editors

    • Blender
    • Milkshape 1.8.5 Beta 2

    CAS Creation Tools

    • TS4 CASTools by CmarNYC
      • TS4 CASTools: Flag edits (gender, randomness, categories, etc)
    • TSR Workshop
    • The Sims 4 Studio
    • TS4 Skininator by CmarNYC
      • Creating a custom skintone with TS4 Skininator Tutorial

    Career Tools

    • Create a Career Tool by NEIA located at http://www.simneia.fr/

    Milkshape Plugins

    Misc/Other

    • Tray Importer/Exporter (for managing lots and sims with CC)
    • 010 Editor (this deals with the EA .bt templates as well)
    • Comparison of hex editors (wikipedia)

    Modding Tools for Mac

    • Sims 4 Studio for Mac Resource editing, CAS recolors, CAS meshes, package merging, and custom content management.

    Object Creation Tools

    • TSR Workshop
    • The Sims 4 Studio This link drops you on their download forum so you can pick the Windows or Mac version you want.

    Pose & Animation Tools

    • The Sims 4 Studio This link drops you on their download forum so you can pick the Windows or Mac version you want.

    Python Scripting Tools

    • Python decompiler script (ThatUsernameGuy)
    • Python decompiler batch file (darkkitten30)
    • Python decompiler script (mgomez)

    Resources (CAS)

    • Sims 4 hair components This is the place to start if you want to make a new hair mesh for Sims 4.
    • Pooklet's psds & textures Pooklet's hair textures and psd files. Scroll down to the pooklet-psds & textures folder.

    Tuning/DATA Tools

    • Sims 4 Studio - Select for Mac or Windows - A continuously updated tool for all types of tuning mods. Also has a Fullbuild search tool, an editor with syntax highlighting and code folding, and a built-in hasher.
    • Combined XML Extractor (scumbumbo) - also extracts JAZZ tuning
    • TS4 XML Compare (scumbumbo)
    • Tdesc Browser (scumbumbo)
    • D3OI – Debug Display and Dump Object Information (scumbumbo)

    Wall/Floor/Terrain Tools

    • TSR Workshop
    • Sims 4 Studio

    Windows Modding Tools

    • Sims 4 Studio - S4S A full resource editor able to work with game files and individual .package files. Please read through the latest S4S info before downloading.
    • s4pe - Sims 4 Package Editor / Bug reports at github / Feedback thread at mts


    Tutorials by Category

    CASPatterns/Walls/FloorsObjectsBuildingModdingAdvanced Modding

    This category currently contains no pages or media.

    Retrieved from 'http://simswiki.info/index.php?title=Category:Modding_Tools_for_Sims_4&oldid=70852'
    If your mod manager window does not show up on screen after running, please refer to 'Bug Workaround' near the bottom of the page.
    NOTICE: Get support and submit bugs/errors by clicking here.
    For updates in development progression, click here.
    Description
    The Sims 4 Mod Manager is a program designed to make management of mods easier.
    Features
    • Drag and drop (supports more than one drop)
    • Auto-installs mods from their archives (Zip, RAR, or 7Zip). See 'Adding Mods' below.
    • Does not make use of the Resource.cfg – Mods are backed up to a folder, and are copied to the “Mods” folder when enabled.
    • Enable multiple mods at once
    • Disable multiple mods at once
    • Shows mod type – “Package” if it is a “.package” file, and “Script” if it is a “.zip” file. Also shows icons for both types.
    • Supports sub-folder categorization (only supports 1 level)
    Version Change Log
    2.2.0:
    • Added support for 7zip archives.
    • Changed to use 7zip libraries for extraction of all supported archive formats.
    • Download now comes in the form of an installer.
    • Any zip archives contained within an archive will be extracted and discerned as a script mod.
    • Small internal chages/optimizations.
    2.1.0:
    • Mod manager now auto-installs mods from their archives (.rar or .zip). Scroll down for more info.
    • Fixed issues with French computers.
    • Small internal changes
    2.0.1: (Optional Patch)
    • Fixed configuration related startup error
    2.0.0:
    • Re-coded and re-built from the ground up.
    • Implemented re-sizing of window, and saving position of the window on screen.
    • Added 'New Tab' containing various features that will open in different tabs, and also contains an RSS feed from http://raxdiam.com/
    • Added icons to mod types in the mod manager tab.
    • Added tool tip showing file information for individual mod items in the mod manager tab.
    • Added option to add a category in the mod manager tab.
    • Added option to remove a category in the mod manager tab.
    • Added ability to rename mods without renaming the files themselves.
    • Added a settings tab.
    • Added a screenshot viewer tab.
    • Added a Resource.cfg file editor tab.
    • Added log file for error reporting.
    • Removed 'Available Mods' idea.
    • Changes to UI.
    1.3.1:
    • Fixed error upon removing a mod that is in a sub-folder
    • Fixed error upon removing every mod on the list
    • Fixed mod counter issue
    1.3.0:
    • Small changes to UI
    • Added item grouping. – Groups are folders, with items under them as mods.
    • Tweaked how mods are added to adapt to how mods are now displayed.
    • Tweaked some other parts of code to adapt to how mods are now displayed.
    • The “About” tab is now no longer permanent and can be opened by pressing the gear icon.
    • Added “TS4MM Folder” to context menu – Opens “Mods” folder for TS4MM.
    • Added/Changed “Official Folder” to context menu – Opens “Mods” folder for the game.
    1.2.1:
    • Small internal changes
    • Added 'Open Mods Folder' to context menu
    1.2.0:
    • Fixed startup error - TS4MM will auto-detect the Mods folder no matter what language you're using
    • Added manual Mods folder selection if auto-detection fails
    • Mods folder path is saved in 'config.ini' within TS4MM's documents folder
    • Fixed drag & drop problems
    • Can now add multiple mods in an instance
    • Added an update notifier
    • TS4MM can now detect mods in sub-folders - the limit of detection is 1 sub-folder in the Mods folder
    • Resized tabs to conserve space
    1.1.0:
    • Added context menu to mod list
    • Added donate button
    • Minor changes in code
    1.0.0:
    • ReleaseThe Sims 4 Package Viewer For Mac
    Tutorial
    Thanks again to Apanda!
    Adding Mods
    With previous versions, installing package mods required you to first extract the '.package' files somewhere, and then add them with the manager.
    In the current version of TS4MM, that step is removed. If the package mod or mods that you have downloaded are contained in a '.zip', '.rar', or '.7z' archive, you can simply drag them in to the manager, or add them with the button, and the manager will automatically extract any '.package' files in the archive into your Mods folder.
    You do not have to worry about whether or not the mod you download is a script mod. The manager will discern the difference by looking at the contents of the archive, and if it is a script mod, it will copy it to your Mods folder.
    Hotkeys
    Applies only to the mod manager tab.
    KeyAction
    Ctrl + AAdd mod(s)
    DeleteRemove selected mod(s)
    Ctrl + RRefresh mod list
    Ctrl + EEnable selected mod(s)
    Ctrl + DDisable selected mod(s)
    Ctrl + Shift + RRename mod
    Ctrl + Shift + ASelect all mods

    Unzip and extract anywhere, then double-click 'TS4MM_<version>-Setup.exe' and follow the steps for installation. After it's installed, simply double-click the icon on your desktop named 'TS4 Mod Manager'.
    Requires .NET Framework 4 or higher.
    Virus Total Scan
    Bug Workaround
    First workaround found by marvinpunz:
    1. Press Ctrl + Alt + Delete
    2. Choose Task Manager
    3. Right-click on The Sims 4 Mod Manager
    4. Click Expand
    5. Right-click the newly expanded item
    6. Click Bring to front
    7. Click Maximize

    Second workaround found by sim508:
    1. Make sure The Sims 4 Mod Manager is closed
    2. Go to %USERPROFILE%DocumentsTS4 Mod Manager
    3. Open the file config.ini
    4. Change location to match the following:
    5. Save and try opening The Sims 4 Mod Manager again

    Third workaround found by rpastorcale:
    1. Hover over the icon for The Sims 4 Mod Manager
    2. Wait for the preview to show
    3. Right-click on the preview and click Maximize

    To prevent this bug
    The best way to prevent this bug from happening is to not close TS4MM while it is minimized.
    This bug happens because I made it so that the location of the window on your screen would be saved to a configuration file, so that when you open TS4MM again, it would be in the same place you last opened it.
    What I should have done in the first place, is make it so that it would not save it's location while minimized.
    I apologize for my mistake. This will be fixed in the next update.
    Additional Credits:
    Thrahistan - For creating the first mod manager, and the inspiration for this one.
    You can find his manager here.
    Note: New domain! http://raxdiam.com/...">The Sims 4 Package Viewer For Mac(16.03.2020)